Levels and energy
The level cap is 100. Experience needed for the next level: 150 × L1.5 + 3 × L2.9. Every level grants 3 attribute points and 2 skill points.
| Level | 5 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 99 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| EXP to next | 1,996 | 7,126 | 31,203 | 82,294 | 170,715 | 306,624 | 500,002 | 760,679 | 1,098,350 | 1,522,591 | 1,986,254 |
Energy caps at 100 and refills one point every 2 minutes (60 seconds below level 10, 90 seconds for VIP, faster during the Vigor event). Quick fights cost 5 energy (3 below level 6), dungeons 10. A refill costs gems, three times a day.
Work
Work is the reliable, unheroic income. Short shifts pay best per hour but need you at the keyboard; long ones trade rate for convenience and carry a chance of a free attribute point.
| Shift | Length | Efficiency | Stat gain | |
|---|---|---|---|---|
| Short Shift | 15 min | 100% | 5% | Best pay per hour. But you have to keep clicking. |
| Half Day | 1 h | 90% | 12% | A good compromise between pay and convenience. |
| Full Day | 4 h | 80% | 25% | Go grab lunch. Come back - the money is waiting. |
| Double Shift | 8 h | 70% | 40% | You sleep, you earn. Slightly less per hour. |
| Weekly Contract | 24 h | 60% | 60% | Forget the game for a day. Best shot at a stat. |
From the in-game handbookWork
Steady gold with zero risk - no fight, no loss, just pay.
Five shifts, from 15 minutes to a full day. The trade-off is honest: short shifts pay the best per hour but need you at the keyboard; long shifts pay less per hour but run while you live your life - and long shifts carry a chance of a free +1 stat point (from 5% on Half Day up to 40% on the Weekly Contract).
Your character is busy while working - no arena, no expeditions. In a hurry? Finish the shift instantly for gems (1 gem per started 2 minutes, and long waits switch to 10 per hour with a floor of 40) and collect the pay right away. Province bonus: owning provinces with work-gold bonuses raises your pay.
The classic play: active grinding by day, an 8h Double Shift before sleep. Gold never sleeps.

Daily quests 30 in the pool
A fresh handful every day, drawn from a pool and weighted by tier. Streaks are tracked separately.
Easy
Med
Hard
Boss
Categories: combat, boss, economy, progression.
Login rewards
A 30-day track. Missing a day does not reset it.
World events 8
Server-wide modifiers that rotate every three days. They stack with everything else.
Legion's Plunder
+40% gold from expeditions
Vulcan's Favor
+15% forge success chance
Merchant's Fortune
Rarer drops from expeditions
Blood Games
+50% glory from the arena
Spartan Week
Training costs cut by 25%
Rome Falters
Garrison alarm rises slower
Alchemist's Vigor
Energy regenerates 25% faster
Scholar's Days
+30% XP from expeditions
Titles 24
Titles sit next to your name. Most are earned, none are bought. Two can be worn at once.
Pioneer
Walked the sands of Lanista World in its very first days
Rat Slayer
Defeat your first dungeon boss
Immortal
Defeat the Immortal Doctore
Beast of the Pit
Win 100 PvP fights
Architect
Upgrade a province building to level 5
Champion of the Colosseum
Win the weekly tournament
Champion of the Crossing
Win your division in the crossing between worlds
Veteran
Reach level 25
Legend
Reach level 50
Rich as Crassus
Hold 50,000 gold at once
Loyal Blade
30 days in the same ludus
Name on the Wall
Finished Act I: A Name on the Wall
The Acquitted
Finished Act II: The Verdict
Written in Sand
Finished Act III: Written in Sand, Again
Marble-Breaker
Finished Act IV: Marble Cracks
Legend of the Arena
Finished Act V: Legend of the Arena
Price of Favor
Finished Act VI: The Price of Favor
Debtor to the Dead
Finished Act VII: Debts to the Dead
Off the Block
Finished Act VIII: The Auction
Keeper of Secrets
Finished Act IX: The Old Doctore's Secret
Legend Eternal
Finished Act X: Legend Eternal
Jackal's Bane
Broke Rutilus the Jackal five times over
Warden of the Breach
Stood through all seven waves the night the breach was sealed
First Through the Gate
Dealt the most damage of anyone at the breach
Achievements 29
Mirrored to Steam where a Steam account is linked.
| Achievement | How |
|---|---|
| First Blood | Win your first fight |
| The Sand Remembers | Lose a fight. Everyone does |
| Off the Bottom Rung | Reach level 5 |
| Named Fighter | Reach level 10 |
| Sparks | Upgrade a piece of gear at the forge |
| Beyond the Gate | Complete an expedition |
| Brothers in Sand | Join or found a ludus |
| Crowd Favourite | Reach level 35 |
| Immortalis | Reach level 60 |
| Butcher of the Arena | Win 500 arena duels |
| Unbroken | Win 15 arena duels in a row |
| Top of the Ladder | Reach 1700 Elo |
| You Again | Lose to the same gladiator three times |
| Settled | Beat a rival who had beaten you three times or more |
| The Sand Drinks Deep | Defeat 1000 enemies |
| Nothing Left Below | Defeat all six dungeon bosses |
| One of Many | Land a hit on a World Boss |
| Tempered | Take a piece of gear to +5 |
| Peak of the Smith | Take a piece of gear to +10 |
| Purple | Own an epic item |
| Orange Day | Own a legendary item |
| Build-Around | Own one of the eight Uniques |
| Patron | Hold 250,000 gold at once |
| For the House | Donate 10,000 gold to your ludus |
| Dominus | Lead a ludus as its Lanista |
| Ground Held | Belong to a ludus that holds a province |
| Every Day a Fight | Claim the daily reward seven days running |
| Lifer | Claim the daily reward thirty days running |
| Left for Dead | Win a fight that lasted more than 20 rounds |
Gems 13 items
Gems are the premium currency and everything in the game is reachable without them: they buy time and looks, not power ceilings. Free gems come from first dungeon-boss kills, tournament podiums, story milestones and events.
| Item | Cost | What it does |
|---|---|---|
| Energy Refill | 35 gems | Instantly full energy. Max 3 times per day. |
| Skip the Wait | varies | Instantly finish your current work or expedition. You pay for the time that is really left: 1 per started 2 minutes. Long waits switch to 10 per hour and never cost less than 40. |
| Refresh Shop | 15 gems | Instantly reroll the shop offer. New items, new chances. |
| Animated Profile Frame | 500 gems | A unique golden frame on your name. Permanent. |
| Name Change | 300 gems | Change your gladiator name. |
| Glowing Name | 350 gems | Your name glows gold on rankings and chat. Permanent. |
| Gladiator Motto | 150 gems | Write one line under your name. Change it any time. Permanent. |
| Trophy Case | 200 gems | Show three items of your choice on your profile, worn or not. Permanent. |
| Second Title | 250 gems | Wear two of your earned titles at once. Permanent. |
| Stat Reset | 200 gems | Reset all stat points. Refunds every point spent. |
| Skill Reset | 200 gems | Reset your skill tree. Refunds all points. |
| Fresh Start | varies | Begin again from level 1 with a class of your choice. Keeps your name, cosmetics and PURCHASED gems - everything else (including earned gems) returns to the sand. First one FREE, next 500 gems. No way back. |
| Class Respec | 400 gems | Change your class WITHOUT losing your character. Refunds ALL stat points and your entire skill tree to spend again. Keeps your level, XP, gold, gems, name, cosmetics and gear - items your new class cannot use are moved to your backpack. FREE under level 10 - try a class risk-free while you are new. |
From the in-game handbookPremium
Gems - the premium currency. Everything in the game is reachable without paying - gems buy time and convenience, not power ceilings.
Earn free gems: first kills of dungeon bosses (5-50), tournament podium (10-50), story milestones and events.
Spend gems on: energy refills, finishing work or expeditions instantly, cosmetics (the Looks tab: portraits, animated frames, sigils, backdrops, blade skins, motto, trophy case), skipping master-lesson timers, extra dungeon runs (up to 10 a day) and vault upgrades. Stat training cannot be rushed with gems. VIP (boosted gold & exp, faster energy regen, a 3-slot expedition queue) is a separate paid membership, not bought with gems.
Buying gems: prices show in your local currency (17 supported, auto-detected - switch freely). Bigger packages give more gems per coin. You can also ๐ gift any package to another gladiator - it lands on their account with a note. Watch for limited offers with a timer.
Cosmetics
Purely visual. Portraits, frames, marks and sigils show on your profile, in chat and on the rankings.
Portraits 350 gems











Frames 450 gems





Marks 200 gems




Sigils 300 gems









Backdrops 250 gems




Blade Skins 250 gems




Name Effects 400 gems
Tavern
Dice against the house and bets on tonight's arena fights. 0.88 dice games a day.

Story mode: how it works
The quests themselves are on the Story page, published act by act. What is fair to know in advance: the saga runs 115 quests across 10 acts all the way to level 100, conversations and missions take real time, choices build a reputation, and every quest drops gear scaled to the act. Finishing an act earns a legendary, gems, a title and a letter.
From the in-game handbookStory
The epic saga of your gladiator - 115 quests across 10 acts, all the way to level 100. From your sale for twelve denarii to the shadow of the Colosseum.
How quests work: each act is a chain - finish one quest to unlock the next. Objectives range from winning fights and expeditions to training stats and slaying specific dungeon bosses, so the story pulls your whole gladiator forward.
Time is real here - starting a conversation sends your gladiator to talk (5 min); timed missions send him away for hours, like expeditions. He is busy while at it, so plan around your other activities.
Choices matter - dialogue choices shape scenes and some open paths you can't take back. Your key choices build a reputation (Honorable, Pragmatist, or somewhere between) shown next to your name, and the NPCs who write to you react to it.
Rewards that matter: every quest drops gear now, pre-forged and scaled to the act, plus tripled gold and doubled exp. Finishing an act earns a legendary, gems, a title you can wear, and an in-character letter from an NPC to your mailbox. Ten acts, ten titles - end the saga as Legend Eternal.

Ranking, chat and messages
From the in-game handbookRanking
Server standings - who is who in the sand.
Sort by Elo (PvP rating), Glory, Level or Gold, and filter by class to see how you stack against your own kind.
๐ Ludus - a separate ranking of gladiator schools, ordered by provinces held, then total glory. The map is the endgame - conquer it to top this board.
Click any player to open their full profile: effective stats including all their gear and skills, combat values (HP, attack, crit, armor), equipment and titles. Scout before you fight - the profile shows exactly what the battle engine will use against you. You can also โ message anyone from their profile.
Cosmetics show here for everyone to see: glowing names, animated frames, the sigil next to a name, and both worn titles.
From the in-game handbookChat
Global server chat - talk to every gladiator online.
Your glowing nick color and equipped title show here for all to see. Click a name to open that player's profile - inspect, challenge or โ message them.
Rules: 1 message per 2 seconds, max 200 characters. Ludus members also have a private guild chat, reachable both from the Ludus tab and as the "Ludus" tab here in Chat (same conversation). War plans stay in the family.
From the in-game handbookMessages
Private messages - click any gladiator (in Ranking, Arena, Chat, anywhere) to open their profile, then hit โ Message to write them. Reply straight from your inbox.
๐งพ Purchase confirmations - every gem purchase drops a receipt here (an e-mail is sent too).
๐ Gifts - gifts and rewards waiting to be claimed show up here with a Claim button.
The โ badge at the top shows unread messages and unclaimed gifts. Be respectful - max 600 characters, short cooldown between messages.