Dungeons 7
Three fights, then the boss; your HP carries between stages and there is no healing mid-run. 3 free runs a day, 10 energy each; an extra run costs 10 gems, up to 10 paid runs. Boss loot is guaranteed and leans toward epics, silver tablets and set pieces. The first clear of each dungeon pays a one-off gem bounty. Outgrow a dungeon and its boss returns as a tougher Elder version scaled to you.
From the in-game handbookDungeons
Multi-stage runs with a boss at the end - the true test of your build and the best loot in PvE.
Structure: 3 fights, then the BOSS. Your HP carries between stages - there is no healing mid-run, and losing any fight ends it. Sustain (lifesteal, regen skills) shines here.
Cost: 10 energy per run, 3 free runs daily (reset at midnight your local time), extra runs cost 10
.
Boss loot is guaranteed and heavily favors higher rarities - epics land here, and about 5% of boss kills drop one of the 8 ★ Uniques. Bosses can also drop 🥈 silver curse tablets and pieces of your class set. First kill of each boss grants gems (5-50). Six bosses await, from the Rat King to the Immortal Doctore.
Scaling: outgrow a dungeon and its boss returns as a tougher "Elder" version scaled to you - never a free farm, but the rewards scale up too. Some story quests demand specific boss kills, so keep your dungeon legs strong.


Sewers Beneath the Arena
Boss: Rat King
Level 3STR 16DEX 12AGI 14END 18Filthy Claws 5–9On the way: Arena Rat, Thief, Drunken Gladiator, Wild Dog Pack, Bandit

Suburban Slums
Boss: Bandit Chief
Level 7STR 24DEX 18AGI 16END 22Notched Falx 9–15On the way: Thief, Bandit, Hunter, Runaway Slave, Street Duelist, Feral Slave

Old Cemetery
Boss: Necromancer
Level 13STR 26DEX 30AGI 22END 28Bone Staff 14–24On the way: Grave Robber, Poacher, Tomb Guardian, Feral Slave, Cultist of Mars

Abandoned Mines
Boss: Spider Broodmother
Level 20STR 38DEX 34AGI 40END 42Venom Fangs 20–32On the way: Legion Deserter, Arena Beast, Numidian Mercenary, Beast Handler, Scarred Pit Fighter

Ruins of the Temple of Mars
Boss: Mad Priest of Mars
Level 30STR 56DEX 44AGI 38END 58Sacrificial Blade 30–48On the way: Cultist of Mars, Thracian Duelist, Pit Champion, Gallic Berserker, Blood Priest

Colosseum Depths
Boss: Undead Champion
Level 42STR 80DEX 60AGI 52END 82Champion Spatha 44–66On the way: Pit Champion, Crippled Legend, Cursed Gladiator, Executioner of the Sands, Shade of the Colosseum

Sunken Palace of Nero
Boss: Nero Reborn
Level 55STR 104DEX 78AGI 68END 106Gilded Spatha of the Damned 58–88On the way: Widow of the Sands, Iron Colossus, Serpent of Carthage, Champion of Two Arenas, Praetorian Death Squad, Avatar of Mars
Bestiary 38
Every enemy you can meet on an expedition, a quick fight or a dungeon stage. Opponents are drawn from a bracket of your level minus 6 to plus 2. Gold and experience are the base rewards before multipliers.

Arena Rat

Drunken Gladiator

Thief

Bandit

Hunter

Veteran Gladiator

Runaway Slave

Feral Slave

Wild Dog Pack

Street Duelist

Arena Beast

Tomb Guardian

Grave Robber

Poacher

Legion Deserter

Cultist of Mars

Numidian Mercenary

Scarred Pit Fighter

Thracian Duelist

Pit Champion

Beast Handler

Gallic Berserker

Praetorian Renegade

Venator Master

Crippled Legend

Cursed Gladiator

Blood Priest

Executioner of the Sands

Shade of the Colosseum

Immortal Doctore

Ludus Traitor

Widow of the Sands

Iron Colossus

Serpent of Carthage

Champion of Two Arenas

Praetorian Death Squad
Avatar of Mars

The Undying Emperor
Expeditions
An expedition is a location, a difficulty and a type. The location sets the level, the difficulty sets the risk and the multiplier, the type sets how long you are away. The outcome is a real battle on the road: a win pays full rewards and an item; even a defeat brings back half the gold and experience and a common item.
From the in-game handbookExpedition
PvE fights and timed adventures - your bread-and-butter source of gear and gold.
Quick fight (5 energy, 3 below lv 6) - an instant battle vs an enemy near your level, fought with your full build and chosen tactic. Win = gold, exp and a guaranteed item drop.
Timed expeditions - pick a location and duration (15 min - 8h); longer runs multiply the rewards. The outcome is a real battle on the road - your stats, gear and skills decide it, and you will see the fight log when you collect. Win = full rewards + item drop; even a defeat brings back half the gold/exp and a common item - no expedition ever returns empty-handed. Your character is busy during it. VIP can queue up to 3 expeditions back-to-back.
Drop rarity on a win - every victory rolls the loot ladder: legendary 2% → epic 5% → rare 25% → uncommon 70% → common guaranteed. Some provinces (like Campania) push your odds toward the higher tiers. About 5% of wins also drop one of the 8 ★ Uniques - a ⭐ note lands in your mailbox.
Losing too often? That is the game telling you your gear lags behind your level. Hit the shop, the blacksmith or the dungeon before grinding on.

Locations
| Location | Level | Reward | |
|---|---|---|---|
| Sewers Beneath the Arena | 1 | ×1 | Reeking tunnels full of rats and runaway slaves. |
| Suburban Slums | 5 | ×1.25 | Dark alleys beyond the walls. Bandits and wild dogs. |
| Old Cemetery | 10 | ×1.5 | A necropolis outside the city. The dead wake at night. |
| Abandoned Mines | 18 | ×1.75 | A collapsed labyrinth full of tough beasts. |
| Ruins of the Temple of Mars | 28 | ×2 | An ancient temple guarded by feral priests. |
| Colosseum Depths | 40 | ×2.25 | The deepest dungeons beneath the arena. Legendary warriors guard the treasures. |
| Palatine Underworld | 50 | ×2.5 | Sealed vaults beneath the palaces of dead emperors. What guards them no longer answers to Rome. |
Types

Scouting
A quick recon. Little gold, but safe.
Gold ×1EXP ×1Drop 100%
Patrol
A one-hour mission. Decent gold and experience.
Gold ×2EXP ×2Drop 100%
Raid
A serious venture. Big rewards, but you have to wait.
Gold ×4EXP ×4Drop 100%
Siege
An all-day campaign. Legendary loot for the patient.
Gold ×7EXP ×7Drop 100%Difficulties
| Difficulty | Level | Reward | Energy |
|---|---|---|---|
| Normal The location as it is. No extra risk, no extra pay. | +0 | ×1 | +0 |
| Veteran Deeper in, where the ones who survived the first pass are waiting. Better loot. | +8 | ×1.35 | +5 |
| Nightmare The part nobody comes back from with a full crew. The best gear in the location lies here. | +16 | ×1.8 | +12 |
Road encounters 22
Expeditions interrupt themselves. Each encounter is a short scene with two or three answers, and the answers pay differently. The outcomes below are listed without their text, because the writing is the point.








| Encounter | Your options |
|---|---|
| The Wounded Legionary | Bind his wounds · Strip him of his purse · Walk on |
| The Stranded Merchant | Lift the cart yourself · Name your price first · Just help him |
| Bones by the Fire | Sit and play · Listen to their war stories · Keep walking |
| The Roadside Shrine | Leave an offering · Pray, offer nothing · Pocket the offerings |
| The Runaway | Point the hunters wrong · Claim the bounty · Not our business |
| Eyes in the Treeline | Drive them off · Take to the rocks · Throw them our supper |
| The Drunken Lanista | Buy him a jug · Listen from a distance · Drink elsewhere |
| The Swollen Ford | Swim it · Pay the ferryman · Take the long way |
| The Toll of the Road | The toll is steel · Tell them your name · Pay and pass |
| The Hooded Stranger | Buy the map · Lift HIS purse instead · Walk past |
| Smoke on the Horizon | Go in · The barn is not on fire yet · Not our fire |
| The Fallen Brother | Bury him properly · His gear serves the living · Check his purse |
| The Patrician's Litter | Stand your ground · Step aside · Mock the perfume cloud |
| The Greek Physician | Buy the tonic · Your humors are fine |
| The Lost Child | Walk her home · Point her the right way |
| The Rival's Scout | Give him a show · Feed him lies · Let him scribble |
| The Serpent Omen | Read the omen · Kill it · Walk around it |
| The Cold Camp | Search it carefully · Rest, touch nothing · Bad ground, keep moving |
| The Wine Convoy | Take the night watch · One amphora won't be missed · We have our own road |
| A Familiar Face | Drink with him · Settle the rematch |
| The Priestess of Fortuna | Donate to the goddess · Make your own luck |
| The Legion Recruiter | Show the ludus brand · Talk your way around him · Vanish before the tablet opens |
World bosses 6
One boss, one window, the whole server. Damage is pooled and the rewards follow contribution. The window opens at 1:00 server time.

The Beast of the Colosseum
Nobody knows what they fed it in the deepest cages. Nobody dared to stop.

Nero's Escaped Tiger
The Emperor's favorite killer slipped its chains. It remembers every arena it was starved for.

Minotaur of the Catacombs
The catacomb diggers stopped digging years ago. Now you know why.

Cerberus, Hound of the Gates
Three heads, one appetite. The underworld filed no complaint about the escape.

The Iron Colossus
A bronze titan built for a triumph that never came. Something inside it still marches.

Shade of the First Gladiator
The first man to die on this sand never truly left it. Tonight he takes challengers.
Beasts
Only a Bestiarius fights with one. The beast is a permanent companion and its bonus applies everywhere.

Wolf
Strikes first and strikes true
Initiative +5Critical chance +4
Bear
An unmovable wall of muscle
Max HP +35Armor +4
Lion
The killing pride of the sands
Strength +5Critical chance +2Arena bosses 13
Stat blocks only. Where they come from and why they are in front of you is story, so it is not here.
| Name | HP | STR | DEX | AGI | END | Damage | Armor |
|---|---|---|---|---|---|---|---|
| Gladiator Thrax | 150 | 18 | 14 | 12 | 15 | 8–14 | 5 |
| Corvinus's Centurion | 300 | 25 | 16 | 14 | 20 | 14–22 | 12 |
| Mine Warden | 350 | 28 | 14 | 10 | 25 | 16–26 | 15 |
| Brennus of Gaul | 500 | 35 | 18 | 15 | 30 | 22–35 | 18 |
| Imperial Champion | 600 | 38 | 22 | 20 | 32 | 25–40 | 22 |
| Fortress Guardian | 450 | 30 | 16 | 12 | 28 | 20–32 | 20 |
| Elite Centurion | 550 | 34 | 20 | 16 | 30 | 24–38 | 22 |
| Senator Corvinus | 800 | 40 | 25 | 22 | 35 | 30–48 | 25 |
| Prefect Macron | 1,000 | 48 | 40 | 34 | 42 | 36–56 | 30 |
| The King of the Pits | 1,250 | 56 | 38 | 30 | 52 | 42–64 | 34 |
| Aquilo, Champion of House Aquila | 1,450 | 62 | 50 | 44 | 55 | 48–74 | 40 |
| The Praetor's Blade | 1,700 | 70 | 58 | 50 | 62 | 55–84 | 46 |
| The Shadow of the Colosseum | 2,200 | 82 | 70 | 62 | 74 | 66–100 | 55 |